Thursday, August 27, 2009

Haunted Houses, Dangerous Islands, you know, your typical stuff

Recently finished the audiobook version of Richard Matheson's Hell House. It's a decent haunted house type story that is not in any way for people under the age of, oh, say, 30. Matheson opted to go the creepy lurid route as opposed to the creepy psychological route (although there is some of that too). Which is to say there's some sex folks. I'm a little interested how the book got turned into a PG movie, because it seems like they'd pretty much have to re-write the entire thing to accomplish said task. And maybe they did. Who knows? There are some good twists and some nice spooky moments, but it's actually a little hard to recommend the title. The guy doing the reading did a pretty good job though, so that's something.

I'm actually going to start listening to some audiobooks as part of my commute. Up next is The Book of Fate.

Finished Warren Fahy's Fragment. It's fine for a summer popcorn book (which is pretty much what I read it for). Not quite up to Jurassic Park standards, but not bad for what it is. Follow the scientist based reality TV show as they head to an island left to itself for far too long. Cower in terror as they get devoured by said island's insane ecosystem. Thrill as more scientists show up - will they be saviours? Or savored? Yeah, it's kind of like that. Characters aren't terribly 3 dimensional, and plot is pretty standard. It does get points for some creativity in the monsters that inhabit the island though.

Up next is Scott Westerfeld's Leviathan. I love me some Westerfeld and this one has a steampunk-ish twist, so yay for that. Should be good.

Kids have been reading the Legend of Zelda graphic novels (and by kids I mean pretty much all of us - in fact I think all 5 of us read the first one...) and enjoying them. That's kind of fun.

The big success of the garden has been green beans I think. Snap peas are a close second, followed by the tomatoes and then the peppers. I suspect next year we may turn the trellis over to the pole beans and the snap peas and rearrange everything else a touch. But the beans have been great. Mmmm fresh steamed green beans...

Eureka season one has been fun, but it really makes me want to watch season two as I forget how some of these plot lines wrapped up. Leverage has been alright and Psych is still fun. Although the star of the week vein they're in is a little silly.

I would like to point out at this point that my wife has made some sort of pact with the devil when it comes to Alhambra. No one will ever beat her at this game. Ever. I think the letter 'r' and I will start handicapping ourselves about 50 points to keep things fair...

And that's pretty much how the summer has gone. Some books, some TV, some movies, some games and so on. Looking forward to settling into the fall and winter. Although the commute in winter is an absolute nightmare. Family in town soon, so that should be nice.

Thursday, August 20, 2009

Charts and such

Ran across this the other day. I think it will surprise no one that I found it amusing and somewhat fascinating. I am surprised cleavage did not feature on the list.

Summer (as far as the school is concerned) is officially over. There has been some rejoicing in casa del 'd'. Kids aren't quite sure what to make of it. They miss the lazy days some, but also look forward to school some, so it's a bit of a draw for them. This is the last year McK will be in the same school as any of her siblings. That's a bit odd. I managed to realize yesterday that there will be one year where each of them will be in a separate school. I suspect lovely wife will enjoy that year the most. G gets ready to start preschool in a week or so. I suspect we're about to enter the next phase of lovely wife's craziness. Adjusting to empty house for a few days a week. Expect random coverage as a new feature. (Not really, as much as I like needling lovely wife, I like breathing a touch more.)

A game to put in the other column (loves, not hates) for lovely wife is San Juan. In a lot of ways it's a watered down version of Puerto Rico. It's card based and your goal is to develop a settlement by building buildings and plantations. The cards are used for everything - currency, buildings, placeholders, etc. This is actually a nice feature as there aren't too many bits involved. The game is played as a series of rounds. Each round each player will choose a role (builder, trader, producer, etc.) and all players get the option to exercise the benefit of that role. The person that chose the role gets a slight edge (usually a slightly lower cost for something, or an extra thing planted/traded, etc,) and the buildings you set up in your settlement also allow you to play with the rules some. Once someone builds their twelfth building your settlement is scored. Ultimately this is a hand management game. Which cards do you use to build things? How many cards do you keep in your hand? What kind of settlement do you build? And so on. It plays pretty well with 2 or 3, but I seem to recall really enjoying the 4 player games. It's actually a little more strategic then as the various types of cards aren't as plentiful. If you want something in the same vein but with a sci fi them on top instead of old world settlement, go for Race for the Galaxy. We might try picking that one up at some point as the letter 'r' is where we go for our San Juan fix.

I've recently been listening to the audiobook edition of Hell House by Richard Matheson. I really like haunted house stories. May have to track down the film version once I finish the book.

And that's about all I've got. It seems like we've been watching stuff, but nothing is jumping out at me. And I'm still reading stuff (almost done with Fragment), but I think most of that will keep till another post. (Oh and I still have more last lines, but I don't want to do too many of them right away.)

Thursday, August 13, 2009

A joke for Dad

An optimist looks at the glass and says it's half full.
A pessimist looks at the glass and says it's half empty.
An engineer looks at the glass and says it's improperly toleranced.

(That's twice as big as it should be for all you folks not my Dad or engineers.)

Last lines and thoughts on board games

Ok, it's time for a new feature here in letter 'd' land. I know, I know, "but letter 'd'" you say, "what about the movie trading cards and your lackadaisical flickr account and all the other "features" you start but then never do anything with?" "Well," I say, "here's another. Now shut up and eat your vegetables. That garden isn't just for looks you know."

Anyway.

Working in a Library (especially the hush hush behind the scenes super cool I could show you but then have to kill you part) comes with certain perks. Namely books. I can look at lots and lots of books. And there are a lot to look at let me tell you. So I decided it would be great fun (for me) to find some of the really out there books and post the last line from said books. There may be some sarcasm involved. I am still me after all. So hopefully since there will always be books coming in, it won't be too hard to make this happen every once in a while. Or more often than that...

Anway, this week's lovely little gem comes from Cast in Silence by Michelle Sagara. It's part of the Chronicles of Elantra which is a fantasy series I believe. Possibly urban fantasy, I've no real idea. Part of the charm of this feature is a distinct lack of research. I don't believe I even read the blurb. I did provide the Amazon link so you could go look at the cover. It will be important. Trust me.

The last line of Cast in Silence reads, "She felt some tiny part of her unclench and relax, and she began to ask him what, and why, and how, as they walked, and she didn't even mind when he got all technical and half his words went straight over her head." I will not comment on what part of her unclenched except to say that by saying that much I've let all of you make that joke for me. Thanks. It's nice to see that airheads are capable of saving the world as well. If you looked at the cover you will notice the lead female is not blond. Assuming that is said female on the cover (and it usually is) this obviously adds an element of sci fi to the book as she must have dyed her hair in order to achieve some form of artificial intelligence. (I offer the old blond joke about hair dye and AI as evidence for this.) I'm also curious as to why she did not ask who, and where, and when, since as a former blond I'm pretty sure her terribly limited AI could have handled the answers to those questions. Point a blond to a party and well... you get the idea.

So thanks Cast in Silence for being our first test subject for last lines. I'm sure it will be back. I've got a Library full of source material and I'm not afraid to use it.

On to other things. I've got a few random observations about board games. And the people who play them. We got into board games a few years back when we were introduced to Settlers of Catan. I played board games before that, but I'm pretty sure it was around then that I realized board games had come quite a way since titles like Monopoly, and Risk, and Clue and so on. Poked around some and starting finding all sorts of fun titles like Ticket to Ride and Blue Moon City etc.. I have several relatives who are convinced I have some sort of back alley board game dealer as there's no way these things are sold in stores. I've been to Walmart man and they do not sell Zooloretto! they say. So yes, hobby games are in a completely different place now.

Which is not to say it's a place for everyone. Much like saying all animated films are for kids will get you a quick punch to the kidney, saying all games are simple time sinks will get you another bruised kidney. I do my best to research the games I pick up in order to make sure I will have people to play against, but apparently I have some optimism in me as occasionally I stumble and pick up a game that lovely wife or even letter 'r' have trouble going near.

Let's take Blue Moon for example (note, do not confuse this with Blue Moon City which we all love). It's a card game similar in some ways to Magic and other collectible type games. They removed much of the random collectible nature by simply offering standard expansion decks. You buy the Flit deck and you get the same 30 cards as everybody else that buys that deck. There were a handful of these decks put out so that the game offered some variety. At it's heart, Blue Moon is a trick taking game. You play cards that allow you to control dragons. Win 4 dragons and you win the game. Run the other player out of cards while you control more dragons (if you can't get to 4) and you win the game.

Part of the problem (if you're my wife) is that the game only comes with 3 dragons. "If you're supposed to attract a 4th dragon, why isn't there a 4th dragon?" She says every single time I bring up the game. I don't know. Because it was cheaper this way. Because Knizia only likes the RGB color wheel. Who knows. Really not a terribly rational thing to get hung up on if you ask me. The other problem is that since there's a bit of Magic in the game's heritage, you really have to learn the way a deck works. Each deck offers different ways to break the relatively simple rules of the game (you play one character card and one booster or support card in an effort to at least match your opponent's strength). Once you learn how the deck works you can start to build a little bit of a strategy against the other decks.

I suspect this game fails for my wife because there's a little too much effort in learning the game for what she perceives as not enough reward (the non existent 4th dragon). Usually if she wins at something I can entice her to play again. Not so much with this one. The appeal of learning the strengths and weaknesses of each race (deck) and then trying to pit those abilities against the other races isn't enough of a motivator for her. The letter 'r' and I can spend a good hour or so trying them out and seeing how they work. As mentioned not everything is for everyone. The letter 'r' may get a slightly used birthday present this year as there's nothing sadder than a game that sits in a closet and doesn't get played. Although I may give McK a chance at learning it first. She's getting old enough that some of the games that have typically been adult games are starting to be interesting to her. As well as playable.

Then there's something like Arkham Horror. I picked this one up as I really like the Cthulhu theme and I thought it would be fun to give a co-operative game a try (all the players work together to try and prevent the end of the world). The problem here is (and I can't even convince the letter 'r' to try this one) it's got a lot of bits and even more rules. Learning curve strikes again. I often wonder how things would have gone if we'd played that first time with someone that knew the game. It doesn't help that you really need more than 3 people to play. And a typical game clocks in at 3-4 hours.

So those are some of the factors that come into play when looking for a new game. Time, number of rules/bits, what drives the fun of the game. Which isn't to say that it can be hard to find a game that everyone will like. As mentioned, Dominion is a big hit. Ticket to Ride goes in phases (have I forgotten how much my blood pressure tends to rise when I play it?). No Thanks and a few others make the rounds too. It helps if you know the people you're playing with. It also helps if you have a back alley game dealer that knows the product so you can ask questions. I mean, Walmart doesn't sell this stuff man. (Pro tip: if you want to go looking for something new and off the beaten path start here)

This may eventually become something of a feature as well. Games my wife hates. Or loves. It might prove more interesting review fodder. We'll see.

In other non Library/geek news there is a birthday coming up in casa del 'd'. So happy birthday bug. Remember, brains are not food.

Thursday, August 06, 2009

Of Big Bangs, Little Girls and Cities

Recently started watching Season One of The Big Bang Theory. It's terribly funny, occasionally crude and pretty much all true. Sheldon is certainly the best character in the show (I actually find Leonard only ok) and the one that really shines out as an example of true nerddom. If you've not caught an episode, it's worth hunting down. We've laughed quite a bit and look forward to the rest of the season. The nice thing is that they aren't making fun of nerds in the show. They are the main characters and they're portrayed honestly. The humor just comes from the situations they're placed in and their own interactions.

Finished off China Mieville's The City & The City. An interesting murder mystery where the locale the story takes place in is as much a character as the people involved. I won't go into details about the central conceit as it is a nice little twist (and honestly spoiled everywhere else) but it does make for interesting reading. While it would be fascinating to see something like that attempted in real life, I'm pretty sure it would be nigh unto impossible. It works in the story as both a physical thing and a symbol. Glean from this rather ambiguous paragraph what you will. If you get nothing else, just know it is an interesting story and also worth checking out.

Girls are off at Girl Scout camp. Although it sounds like the place they're at double booked and they're getting kicked out this afternoon. Oh well. I'm sure they had some fun.

I may need to start looking into making some homemade salsa. We're starting to get a decent number of tomatoes from the garden. Can't slice them all up for burgers. Or salads. Wish we had some jalapenos or serranos as well...

Finally got around to seeing Coraline the other day. It's decent. I'm not entirely crazy about some of the changes they made to the story and it seemed a touch long in places, but it is a bit of a marvel of stop animation cinematography. And the core story is pretty much intact. Kids liked it quite a bit and that's what really mattered.