Showing posts with label Pitchcar. Show all posts
Showing posts with label Pitchcar. Show all posts

Thursday, July 29, 2010

Just a few stray thoughts

In about two weeks Scott Pilgrim vs the World will be in theaters. This is grand news indeed. If you've not read the graphic novels you really should. All six are out now, so the story is complete. I've seen book 6, but have to wait my turn to read it. (Accursed hold list!) I'm hoping to get it before the movie comes out, but we shall see. I'm biding my time reading the first five over again. The story follows Scott as he starts dating Ramona Flowers only to find out that he has to defeat her seven evil exes in order to continue dating her. The movie is being directed by Edgar Wright (Shaun of the Dead and Hot Fuzz) so it will, of course, be brilliant. If there's a guy more capable of grasping the source material than Wright, I'd like to meet him.

I've managed to finish off the second books in both the Skulduggery Pleasant and Last Apprentice series. They were also quite enjoyable. Playing with Fire (the second Skulduggery book) was once again hilarious and thrilling while The Curse of the Bane was still somewhat spooky and mysterious. I'm going to have to read more. This may present a problem...

The Courtyard is Alan Moore's take on Cthulhu. It's disturbing and gritty and not really for the faint of heart. Kind of like Cthulhu. (The best Cthulhu news I've heard? Guillermo Del Toro is going to make At the Mountains of Madness with James Cameron producing. This will be an absolutely awesome movie. Much like Wright's suitability for Scott Pilgrim, Del Toro is a match for Cthulhu.)

Lovely wife and I are currently watching the first season of The Mentalist. It's fun. Simon Baker is an absolute joy to watch as Patrick Jane, the ever observant consultant for the CBI. Where Psych goes almost strictly for comedy with serious moments, The Mentalist goes for drama with moments of humor. If you've not seen it, it's worth checking out.

And as a closing piece of advice, never give your spouse and kids a chance to practice at PitchCar. When it comes time to actually play, they will kill you.

Saturday, January 30, 2010

Gentlemen, start your engines and put out your candles

And here is Pitchcar. Up close and personal. As you can see, you build a racetrack and then use the little discs to simulate the race. On your turn you flick the disc and make your way around the track three times. Race is over, to the victor go the spoils. It really is great fun. The next time we have the stunt track addition (ramps!) in the mix I'll take a picture and you can see just how crazy things can get.

I really need some sort of placeholder conversation so I can put the other picture I have in the mix. That's the problem with Pitchcar, there are like two rules in the entire game so explaining it doesn't really lead to much in the way of writing. I suppose I can mention that if you flip your car over you lose your next turn (it's spent just flipping it right side up) or if you knock someone off you both go back to where you were (depending on the variant you're playing) and if your car goes flying off the track it goes back to where it was (maintaining the side it landed on). So yeah, rules.

While I have your attention I'll pass along the one quick M story I have. As you may be aware we were working on science fair projects this week. M decided to do the make some carbon dioxide and pour it out of a glass to extinguish a candle trick. Thus proving that CO2 is heavier than air and inflammable. So she and lovely wife gather the necessary parts and proceed to create CO2 by mixing baking soda and vinegar. It bubbles and froths and she is suitably impressed by that. They mix a little more just to make sure she has enough and M then pours the gas onto the candle and it goes out. She does that surprised intake of breath thing and her eyes go wide and she says, "Light it again! Light it again!" So lovely wife does and M puts the candle out again. "It's SCIENCE! Look Mom! Science!" So yes, you too can do Science. Just like the Lost Skeleton of Cadavra insists.

Oh and in case you wondered who won the above race. Well. Let's just say this is not a game that would ever show up in the Games My Wife Hates column. Although I did win one of them. Just not two out of three of them...

Thursday, December 31, 2009

In which the Year Ends

And really, it's probably about time. In a lot of ways I've managed to avoid most of the problems 2009 presented for everyone else - I kept my job and the economy didn't completely kill us as we live pretty stripped down as it is. But I'm certainly ready for things to return to a more even keel. So, get on that 2010. I suppose a monolith is a little too much to wish for as 2001 presented us with a striking lack of the real thing. Maybe we'll attempt a manned mission to Jupiter just for grins and chuckles. Although I suspect Mars has a little more priority.

Casa del 'd' had a pretty decent Christmas. The kids had a good time (and the adults did too). The girls only got up 3 times before I yelled at them at 4:30 to knock it off. I wouldn't have minded but lovely wife and father-in-law seem to think you're supposed to sleep in on Christmas. Madness I tell you. We managed to get everyone up around 7 and had presents and breakfast and so on.

It's definitely more interesting (for me) having a boy around the house on Christmas. Now we have an excuse to get cool things like race tracks and Nerf guns and Lego and ... well you get the idea. We had a lot of fun putting things together and then playing with them. I can recommend the Shake n Go race track thing (eh ask lovely wife what it's really called) and Nerf guns are pretty fun too. We got to build a fun dragon lego set courtesy of father-in-law.

As a family we got Pitchcar (thanks Dad!) and it remains a lot of fun. We even got lovely wife's Dad to play. And have a good time too. So if you are ever looking for a game that literally just about anybody will play and have a good time with, this is it. It is a little expensive, but so so worth it.

There have probably been some amusing stories in the last couple weeks, but I've got no idea what they are. I learned that the mail room here at the Library is capable of maintaining sub zero temperatures quite nicely and the postage machine will not work in such conditions. Envelopes won't seal, postage stickers will only sort of stick, the ink won't work, you get the idea. And I got to spend most of that day in that room. I wore my coat. It sort of helped. I eventually got feeling back in my hands...

We've seen lots of movies. Alvin and his Merry Chipmunk Friends Make the Goo Goo Eyes at the Conveniently Female Chipmunk Band... err the sequel (I will not write what they're really calling it) was as horrible as you might imagine. Which of course means the kids loved it. Star Trek was still good. Night at the Museum 2 was a lot of fun as was Up. I really liked those last two (which goes to show that kid's entertainment need not alienate the adults).

We've played lots of games. I can recommend New Super Mario Bros. Wii as well as Wii Sports Resort. The archery levels are fun as are the sword fighting levels. Don't much care for the frisbee golf. We'll see if it grows on me any. And I'm having a good time with the new Silent Hill: Shattered Memories. Not for kids, but fun for me.

Hopefully you got to spend Christmas with those you love. If not, hopefully next year provides you with those opportunities. I don't really have any profound thoughts to share as this year draws to a close and the next one starts. It happens often enough that we're all pretty used to it by now. The girls will attempt to stay up and ring in the new year, but I think I may just head to bed. So have a great New Year. And get off my lawn.

Oh and a quick resolution. I'm going to try to include more pictures next year. Not of the kids of course, that's crazy talk, but I really hope to put up some pictures of the games we're playing and so on. The kids might be in some of them, but really, since when was this blog about them...

Thursday, December 03, 2009

In which I don't make fun of Twilight

Mostly because that's a subtle enough jab for now and there are plenty of places to do it for me.

Nope the bulk of this post will be about boardgames. Why (you may ask yourselves)? In large part because ol' letter 'd' had a birthday recently and boardgames were received. And played. (Which we'll also get to.)

But first, from the Sometimes You Can Go Back files: Krull and Something Wicked This Way Comes are both still decent movies. They show their age a little, but not as badly as you might think. So if you need a rollicking adventure or something a little creepy, one of these will fit the bill. Don't blame me if you get them mixed up, they make cover copy for a reason folks. But yeah, totally check them out again.

Also, Dexter in the Dark the 3rd book in the Dexter series byJeff Lindsay was good. A little on the interesting side, a little creepy (in that Dexter-ish way) and so on.

So. Yes. Boardgames. This year I decided that I would host my own mini boardgame convention. And so I did. Friends were invited, food was prepared and games were set out. The big news from the convention is that Arkham Horror is indeed good. I was finally able to convince the letter 'r' of this and even lovely wife thawed in her opinion of it. It's still long (I think we clocked in at around 3 hours) but once you know what's going on it becomes a lot more enjoyable. This is indeed the secret to playing this game. Make sure someone knows the rules. It works best when one player acts as a moderator of sorts and makes the turn taking of everyone else easier. "Oh, you want to do this? Well roll these dice for me and we'll see what happens. Congrats! You've just defeated the maniac. Oh, that's too bad, the Byakhee left you an insane, gibbering wreck, time for a trip to the Sanitarium." And so on. We even managed to save the world from the ravages of Azathoth. Way to go us!

We took a break for lunch and then played some Pitchcar with the kids. This is an awesome dexterity game. You lay out a wooden race track and then take turns flicking little wooden discs (your racecar) around the track. It's great fun. Anyone can play. We had 7 of us from ages 5 to 37 and had a blast. Highly recommended. It is a little pricey (quality wood track and pieces yo) but worth it.

Up next was Puerto Rico. We tried this one a while back as well and didn't quite get it. The secret to this game is playing San Juan first. It's a very nice training game for Puerto Rico. Basically you're trying to settle a little island colony. You each take turns claiming various jobs that allow every one the opportunity to do something. The player that picked the job gets a bonus. Over the course of the game you build up your settlement and earn points. We had a fine time playing this one as well. Also recommended (play San Juan first).

We had some dinner and then played some more Pitchcar. Swag was handed out (a couple print and play games from over at BGG). A good time was had by all.

Now you might think that would be the end of the tale, but you'd be wrong. As this was a convention those games were owned by the participants. Nothing new there. Well at least not ownership wise. No that's where the ol' letter 'd's birthday came in handy. I managed to pick up Skip Bo, Citadels and Galaxy Trucker for said journey around the sun.

Skip Bo is a fun little card game that works best with 4 and played as a partnership game.

Citadels also finds you trying to build a city and claiming various jobs to do it. The trick here is jobs are played in an order and not all of them get picked. And each player only gets the benefit of their own job. One will let you kill someone else (force them to miss their turn), one will let you steal someone else's money, and so on. Also a lot of fun. And pretty easily picked up. We play it with 2 of the 3 kids (recommended 8 and up).

Which brings us to Galaxy Trucker. This is a great game in which you build yourself a spaceship and then watch it get blown to bits. It's awesome (if a little nervewracking). The first portion of the game is a bit puzzle like as you compete to put together the ship best suited to the journey you're about to take. Once that's accomplished you go through a set of adventure cards that tells you what exactly happens to your poor little ship. Asteroids! Pirates! Abandoned ships! Also a great game, although the age recommendation on this one is a little higher. Our 11 year old is starting to make sense of it. It can be a little rough explaining that she's out of the race as she lost all her crew to vicious space pirates in round 1 (build more crew cabins!). An added bonus is the fact that the rulebook is downright hilarious. Truly a good time.

As for those other things, Thanksgiving was nice. We had a decent time with lovely wife's family (I was shockingly bad at Bananagrams that day) and the food was good. I avoided Black Friday, had a good birthday, got the Christmas tree up (December?! who let that happen!) and so on. My week off seemed far too short and towards the end was a little bittersweet as I missed Mom. But all in all it went well enough. Next time I'll have the game convention at the end instead of the beginning. ^_^

So thanks to family for the lovely gifts (especially Dad for the new camera) and I hope you all had a lovely holiday as well. Now to get ready for the next one. (Christmas shopping almost complete!)