Showing posts with label Sixth Gun. Show all posts
Showing posts with label Sixth Gun. Show all posts

Thursday, November 01, 2012

No more spiders

Finished This Book is Full of Spiders and it was great fun. I liked it better than John Dies at the End. It's a more cohesive story and I think the writing is better as well. Some truly laugh out loud moments as well as some nice eerie stuff. So good.

Mark Z. Danielewski's sort of ghost story, The Fifty Year Sword was pretty interesting too. It's certainly one that probably requires slightly more attention than I gave it, but the story was fun and suitably spooky. Although I will admit to still being a touch confused by the ending.

I plowed through the next two volumes of The Sixth Gun as well. They were great. I really like this series a lot. More western apocalyptic goodness.

Happy birthday to G! Glad to hear he's not falling for trick hugs that are spankings in disguise. And I am amused that he wanted chocolate chip banana bread with candles for breakfast.

As the iOS version was on sale for .99 cents the other day and they were giving away the desktop client for free for Halloween, we've been messing about with Plants vs Zombies. It's actually kind of fun. Mostly because I like the zombies. They amuse me. I also snagged Girls Like Robots which is a fun logic puzzle sort of game. And The Room is another fun puzzle game. I think my brain might explode from all the puzzle-y goodness.

G and I are just about through that first season of Haven. I've really enjoyed it.

Otherwise, it's good to have family in town for a bit. Although it will certainly be a hectic weekend. And sorry little sis couldn't make it up, but that's ok. Moving house and so on are certainly valid reasons not to make the trek.

Thursday, October 11, 2012

Rowling and other sundries

Alright. So I managed to finish The Casual Vacancy. And that's really the only good thing I can say about it. Well, the other is that Rowling still manages to be a decent world builder. Too bad she filled this one with such horrible people that by the end you really don't care what happens to any of them. I've heard that she said that she expected her audience to be in tears at the end of the book and if they weren't, then that was a person she didn't want to meet/know. After wading through 500 pages of terrible people, I don't know that I want to meet her either. Any emotional weight she wanted the ending to have is just completely overshadowed by her attempts to write an "adult" novel. It takes more than a lot of swearing, sex and drugs to manage to be mature. Just ask the video game industry - they've been struggling with that for years now.

Sigh...

On a lighter note, The Sixth Gun is a pretty fascinating comic collection that also features not necessarily nice people but manages to be a whole lot more enjoyable. It's an apocalyptic-ish Western sorta thing. I recommend this one. I like the art style and the story hits all of the right notes. The beats of the story aren't exactly ground breaking, but the setting itself is fun and that grants it a few favors.

I'm about to start This Book is Full of Spiders, the sequel to John Dies at the End. I'm looking forward to it.

Blade is dumb. That is all. (No really, it's horrible. Why are there three of these movies?)

The Tall Man is the weirdest "horror" movie I've seen in quite some time. You go in expecting one thing and then about halfway through it turns into something else and then the end manages a twist on that and then you're left wondering why this is a movie. It's not bad, but it is really weird...

After watching the Pandemic episode of Tabletop I really wanted to snag the game and its expansion. Alas the expansion is out of print at the moment and most likely won't be available until the end of the year/beginning of the next. So we've done the next best thing and played a lot of Forbidden Island. On legendary. With some of the alternate islands. We've lost every time and it has been glorious. I'm keeping my eye out for Pandemic and the expansion though.

I need a bell for our copy of Pit. I'm not sure why I have a copy that doesn't have a bell. This is terrible.

It's time to start planning Drucon. The real trick is finding some games that will play seven people or so. We might try splitting the group up some, but we'll see. Fortunately Shadows Over Camelot plays that many. As does Pitchcar and 7 Wonders and a few others that we have running around/access to. (See the previously mentioned Pit. Why do you think I need a bell?) I think we'll also try a round of the Pictionary/telephone game.

And to finish things off an early Happy Birthday to lovely wife. I would mention her age here (it's legitimate this go round) but I'll be nice. Love you sweetie!